Friday, April 2, 2010

Unity Village: Presentation Assessments

Group C

Ground Floor: This group's Jelly Fish concept presentation had some strong points but it didn't seem fully developed. The design made excellent considerations for elderly occupants, such the lower tables in the laundry. Also, the was a great attempt to make the decorative element, such as the tree trunk, a more integral part the the design. The one area which needed more focus was on the materials, what was going to be used in the space.

1st Floor: Their concept of could of been better represented in there presentation if their renderings had quality lighting. Looking at the layout, the Chaos was represented by the neon green color palette chosen, while the Order seemed to be displayed by the lack of very many elements in the spaces. I didn't know if this was intentional.
One element which I thought was well thought out was the Gallery space, I thought it was great to reach out not only to the residents, but other parts of the community.

2nd Floor: The Oasis Release concept developed the ideas for some spaces stronger than others. The indoor green house was an interesting idea, risk, and well thought out. The primary concern for me was the lack of seating in all of the spaces, an oasis or place of release usually entails relaxation, which for most people is to sit rather than stand in the common areas of the space.

Reflection on My Team Project:
I felt that or concept was extremely well developed and apparent by our layout, color palette, and choice of materials and their placement. The model could of had more items placed in it. However, I think the walls and space layout were strong enough to support the concept of the model.
The presentation seemed to go well. I know there were some questions on the resolution of the thumbnails, but they were are 300-600 dpi and the same dragged and dropped image from one illustrator file to the next was enlarged for the next slide. The only reason for this could have been the illusion of pixelation because these were actual marker/pencil hand renderings. Therefore the smaller the image, the more pixelated the cross hatch may have appeared.
It seemed as though some groups had very little materials chosen, so I'm not sure if elaborating more on what would be used is going to be what was necessary or not.
I felt as though the class could truly see a well thought out concept in our presentation, and how the use of color can make or break a concept.
Whether designing spaces or products, design thinking will always need to be a process that is constantly revisited during design development. You're never done with just one part of it and then can move on, there will be constant revisions which may need to be done.


Wednesday, March 31, 2010

Unity VIllage 2nd Floor Presentation Slides by Felicia Dean & Jeff Linn






Unity VIllage 2nd Floor Layout

DIMENSIONED FLOORPLAN





REFLECTED CEILING PLAN
REFLECTED CEILING PLAN: SECTION CUT A1
RENDERED FLOORPLAN


Thursday, March 25, 2010

Community Village: User Needs

Elderly

User Characteristic: loss of muscle mass and strength, creating fatigue

Design Solution: seating should be abundant and convienece necessary

User Characteristic: loss of sensitivity to light, loss of color sensitivity, difficulty seeing little variation between light and dark

Design Solution: wayfinding design , higher contrast materials, visibility from room to room, choice of materials, lighting and finishes

User Characteristic: loss of calcium and other nutrients

Design Solution: vitamins and high calcium and nutrient foods in convience store

User Characteristic: depression

Design Solution: social interaction areas, group activities and open floor plan creating sense of community

User Characteristic: social luncheons, movies, excursions-

Design Solution: provide multi-pupose room for activities and establish volunteer group to organize trips

User Characteristic: privacy need

Design Solution: provide some private spaces such as multi purpose room closing off and conference room on 2nd floor

User Characteristic: sensitivity to changes in temperature

Design Solution: smaller common areas with manual temperature controls, larger areas more constant temperature average tolerable by all occupants


Monday, March 22, 2010

Perspectives: Community Village










and after further exploration, more I experimented with more developed perspectives.





Group member Jeff Linn developed these additional perspectives for Unity Village's second floor.








Friday, March 19, 2010

Addressing Questions on Design Process

How I relate design thinking, use and implement it in the future will be based on my design experiences and processes. Design processes is trial and error which leads to beneficial designs and answers. Including everyone in the design process is a key factor contributing to successful design. Thus, a designer relates to the occupants’ individual needs. This along with prototyping helps to eliminate any final problems.

The current Community Village project has taken us through a lot of critical thinking about design. Since design processes include satisfying user needs we need to address our multiple groups in a way that satisfies them all. Planning standards vary for the different groups, so adjustments will need to be made to spaces, products, materials, and signage that accommodate them all.

These beginning stages of the design process have made me very aware of all the time that will need to be spent on these multiple user projects. The researching of design planning standards is key to laying out the space. It is the start of the programming and layout. They will be the foundation to which I start future projects.

COMMUNITY Village: Design Development-Sketches

Sketches